TIPS
  • Tame the elements! Creating electricity on a water surface will electrify it and everyone on it.
  • Trap Disarm Toolkits work on mines and gas pits, too.
  • Sneak up on unsuspecting parties to hear conversations that might not be meant for you.
  • To examine a character, open the Action menu and use Examine. The higher your Loremaster skill, the more detailed the info you get.
  • While wielding two weapons, the one in your off-hand will suffer from a 50% damage penalty. To reduce this, invest points in Dual Wielding.
  • Many items and adventures are hidden off the beaten path.
  • Attacking guards in a city is one of the fastest ways to end your journey.
  • Drag and drop items in your inventory panel on top of one another to craft new items.
  • Skills get penalties or bonuses based on your primary stats. The more powerful a skill is, the more powerful you have to be to optimise it.
  • Always keep an eye out for new and interesting gear. A demon will make short work of an old, rusty sword.
  • The talent Pet Pal allows you to speak to animals. Bark, bark. Moo.
  • Increase your ability to learn new skills by investing in your ability in a particular school.
  • Your spells will react with the environment, so use your surroundings to your advantage.
  • Water can be turned into ice via freezing spells or into a steam cloud via fire.
  • Assign your Wand to the Hot Bar in order to cast the attached skill.
  • A creature with an elemental resistance higher than 100 will regenerate from that element.
  • Most people you encounter will be interested in trading with you. Even a mere peasant might have something interesting to sell.
  • Breaking doors and chests, rather than picking their locks or looking for an appropriate key, will damage your weapon much faster.
  • The traders in your Homestead have rare skillbooks that aren't sold by anyone else!
  • If you tend to lose sight of characters in combat, visit the Options menu and activate the character outlines.
  • Interact with townsfolk while sneaking behind them to rifle through their pockets.
  • Teleport things! Relocate enemies into harmful surfaces, place explosive barrels closer to your foes, or move allies out of harm's way.
  • Ooze surfaces not only poison whoever steps into them but are also highly flammable. Tread with care.
  • If your coin purse's jingle is less than jolly, you can always create your own handy gear.
  • Don't forget to repair your gear if you want it to last.
  • Today a Wizard, tomorrow a Battlemage: Your starting stats don't have to determine the rest of your game.
  • A steam cloud can be turned into a static cloud by using electricity on it. Static clouds can electrify your enemies!
  • If you run out of money, barter! Exchange items from your inventory to make up for the value of an item that's too expensive.
  • You cannot target enemies in clouds unless they are very close to you.
  • You can fight alone, but you don't have to; all kinds of allies might be eager to join your party.
  • Don't be shy; citizens and enemies alike may be eager to share their stories.
  • You can learn new skills by finding or buying skillbooks.
  • Don't underestimate Scrolls: one of those tiny pieces of parchment used at the right moment can turn the tide of battle!
  • Traders restock every hour or when any character in your party levels up.
  • Arrow and magic projectiles will fly through your companions without harming them, but explosions and area effects will affect everyone.
  • If a fight is getting the better of you, you can always flee and come back when you're more prepared.
  • You can add markers to your map to keep track of fights you want to face, hints you want to remember, or quests you want to finish.
  • The range of bows and crossbows seems unlimited, but from a certain distance, your accuracy will start decreasing.
  • If a skill costs too many Action Points, skip your turn. Your Action Points will transfer to your next turn.
  • Even if someone really deserves it, murder in broad daylight is sure to bring guards to your doorstep.
  • Lava is lethal. A lava surface cannot be destroyed or transformed. If you see lava, it's time relocate to... somewhere else.
  • You can move heavy items by increasing your Strength or investing points in Telekinesis.
  • The number of skills you can have memorised at any given time is limited.
  • Remember that townsfolk, guards, and enemies have their own alliances; attacking one may mean dealing with them all.